

Perhaps its audience has matured over the last five years, but many of the references and memetic callbacks just feel like a chance to introduce tired pop-culture reference after reference. While humor is entirely subjective, so many of the game’s ‘funny moments’ simply don’t stick the landing. Unfortunately, it’s with Borderlands 3’s dialogue that cracks begin to show. Each of the new environments stand apart from each other, from Promethea’s huge structures and urban streets to the swampy depths of Eden-6 that widen the franchise’s color palette tenfold. While Pandora has its own charm, it’s exciting to leave the wasteland behind in search of more exciting climates. Thankfully, in its jump to the current generation, Borderlands 3 offers more exciting locales too. Returning to Pandora feels like a homecoming - if the home you’re returning to is a Mad Max-inspired desert planet where the only thing more dangerous than the bandits wreaking havoc in its arid spaces is the local wildlife. I suppose you could say it’s sticking to its seemingly endless number of guns.

Borderlands 3 doubles down on everything that makes the franchise great, but also maintains some of the series’ less enjoyable idiosyncrasies. Players earn loot at an almost obscene rate, constantly unlocking new weapons and abilities with which to battle through stylized environments. For the uninitiated, the Borderlands franchise is built upon the pursuit of gear.
